Sony’s Jim Ryan On Backwards Compatibility: “It Is One Of Those Features That Is Much Requested, But Not Actually Used Much”

Sony Ps4


Perhaps the best thing about Xbox  has been its backwards compatibility feature , and it is without a doubt one of the standouts of the Xbox platform and  has been met with critical acclaim.

Although Sony has done many things right with PlayStation, and its latest incarnation PS4 has now overtaken the PS2 as since its launch in 2013 largely thanks to some tremendous exclusives, it has gone on to sell almost 60 million units. However many Sony fans have always wondered why the company never considered a backwards compatibility feature considering the amazing success that its closest competitor the Xbox One has had with it?

We may now have an answer as in a recent interview with Times magazine PlayStation’s head of global sales and marketing had this to say about backwards compatibility.

“When we’ve dabbled with backwards compatibility, I can say it is one of those features that is much requested, but not actually used much,”

“That, and I was at a Gran Turismo event recently where they had PS1, PS2, PS3 and PS4 games, and the PS1 and the PS2 games, they looked ancient, like why would anybody play this?”

Frankly this is a shocking statement, as anyone who has been in the gaming business long enough would tell you amazing graphics does not necessarily make good games. If that was the case Nintendo Switch would have been DOA. With backwards compatibility you have a whole market of young gamers who have yet to play a classic game , and even the more established gamer who would want to revisit or finish a game which they previously could not.

Gran Turismo is a terrible example to give as well, as it was the games mechanics rather than the games graphics that account for much of its success.

Even though I am an ardent PS supporter but this statement was disappointing for me. Let us know your opinions by commenting in the comments section below.