Bethesda’s studio boss, Todd Howards says Fallout 4 VR is actually “going great”. According to him there is still a lot of work to be done in order to make it great as they are converting the entire game as a VR experience. He also said Fallout 4 VR works really well in VR along with the “Pip-Boy” interface as well as V.A.T.S, which according to the studio boss, is “awesome.”
Furthermore, the action experience of the game’s gunplay experience is far better than what you have in the normal game. Despite the fact that the game can be fully played right now, there are still some VR tweaks that need to be made, especially the player movement which appears to be twitchy and is something that all VR developers are having to deal with at the moment.
Currently, Bethesda is experimenting with the teleportation along with a few other things to make the experience less glitchy and more smooth. “Locomotion is definitely the hard part, I will admit. Given the size of the world and the amount that you’re moving in Fallout 4 that part is tricky because you’re doing it a lot,”
What’s great is the fact that Howards reassures the players about the studio trying on various different methods to make the VR experience great rather than working on a single, linear approach.
Our plan is to ship with as many as we can, because it’s different for everybody
So far, a release date has not yet been confirmed by Bethesda Softworks, but with E3 2017 around the corner, fans can surely expect some good news soon.
[miptheme_quote author=”Todd Howards” style=”text-center”] It’s going great. It’s definitely the right game for us to do [/miptheme_quote]
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