Middle Earth: Shadow of War will don two graphics modes when it comes out for the Xbox One X later this year, and typically one would be for a better resolution while the other would prefer graphic fidelity. The Xbox One X version of the game will be out sometime after the console releases later this year.
The two modes: namely “Favor Resolution” and “Favor Quality” are both pretty self-explanatory. The “Favor Resolution” mode will allow for the game to be run at native 4k with minimal dynamic resolution scaling while the “Favor Quality’ mode will use as much dynamic scaling as possible to enhance graphic fidelity and visual quality.
The Graphic enhancements mean that shadows and textures will look much better (crisper) and added effects such as lighting and draw distance will be improved. These two mode options will allow players who don’t own a 4K TV to take full advantage of their Xbox One X by playing on the “Favor Quality” mode. This will, in turn, allow for the Xbox One X to be favorable to a wider audience.
An option like this is a really great intro for consoles and a step towards graphics customization for couch gaming. Setting your preferences for better utilizing the console’s power is a great way to get the full experience from the One X. If a certain player decides that 4k resolution isn’t important to him, he can have the option to go for higher graphic options rather than a higher resolution and vice versa.
Middle Earth: Shadow of War is now available to play on the PS4, Xbox One and PC so be sure to pick it up or wait for the Xbox One X version if you want to play it on the best console settings possible. Let us know if you’re going to get a Xbox One X when it releases later this year in the comments section below and stay tuned!