Pete Hines On Skyrim Remastered And Mod Support


It would appear that loads of fascinating things are coming to Skyrim Remastered – something that will without a doubt make fans energized. One is the way that Bethesda has effectively affirmed the landing of mods to Sony’s PS4. This alone was an important development as it put to rest one of the biggest debates this fall in the gaming community.

Skyrim Remastered’s release is imminent and Pete Hines has taken to Twitter to answer a number of fans queries.

In a post on Twitter, Bethesda’s Pete Hines said that, “PS4 mods will just utilize the files that accompany the game and it’s DLC.”

Asked what Bethesda implied by interior and outer resources, Hines said: “PS4 mods bolster utilizing the files that accompany the game and DLC. You can’t make new workmanship resources, new sound files, and so on.”

Fans had a couple of questions regarding Skyrim Remastered mods and DLC. Hines openly answered a couple, one fan in particular asked to know, “will the PS4 mods be posted on the web”? Hines said: “We will tell people when you can peruse PS4 mods on Bnet.” Another inquired as to whether the Remastered version will upgrade character creation framework to any extent? Hines said: “Singe creation works the same. Yes, of course, a few things are unquestionably upgraded. In any case, it’s still the usual framework.”

Bethesda recently confirmed plans to release new gameplay footage in the lead up to launch, although the company was less unsure about whether or not the PC co-op multiplayer mod would come to consoles. Alongside, it was also confirmed that all mods will work differently on PS4 and XB1, as it was made clear that players won’t be able to utilize outer resources.

“You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do,” a Bethesda blog post states.

“By creating a account, you’ll be able to browse and try mods right from within the game”

To upload mods, players will require the creation pack, which is just accessible on PC through a connected Steam account.

The Elder Scrolls 5: Skyrim remaster launches on October 28 for Xbox One, PS4 and PC.

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  • LordCancer Kain

    “You will not be able to upload external assets with your PlayStation 4 mods” is significant caveat and hardly puts anything to rest. skywind? no, endereal? no. anything interesting? no. it will be interesting what if anything beyond basic modifications are made but ultimately disappointing that console users not only have to pay full price for this game but they also get extremely limited mod implementation.

    • Andrew Dalum

      You mean playstation getting extremely limited mods not “console” as xbox will be fine. Xbox won’t be able to use Script extender so will be limited but not nearly as limited as Playstation

      • LordCancer Kain

        you made an account to say that? endereal will not work on xbox either. i am blocking you.