Call of Duty: Infinite Warfare has run two betas over the previous two weekends, and developer Infinity Ward promises they weren’t just previews stunts for the sake of advertisement and publicity. The studio has posted a lengthy list of changes to be made to the game based on feedback from the beta.
There are all sorts of buffs and nerfs mentioned, but the most prominent changes made to Infinite Warfare appear to be in streamlining the matchmaking system. Several issues had unnecessarily lengthened matchmaking times, and these will be looked into and sorted out.
This includes player evaluation, geographic categorization and “dead lobby” cleanup, all of which had added to the time it took to join a match. Additionally, times to join a match in progress has been reduced thanks to some cleanup in the way the game’s servers track information about lobbies current in a gaming session.
Where gameplay is concerned, the shotgun has gotten some damage and range pluses, health regeneration time has been shortened, and sniper weapons won’t have any aim assist until their optics are fully brought on level to the player’s eye. Aim assist also was reduced for some versions of this weapon class.