Doom was amongst one of the best games released for the year 2017. If you have not played the game and are looking for some no holds barred action FPS then you should definitely pick up the game.
In a recent interview with IGN id Software Co-Director Matty Stratton emphasized that they were looking at exploring further opportunities, and were listening to what the people are saying about the game.
“We try to keep a close eye on what people are talking about, it’s going to be hugely informative as we go forward with just about everything,”
“We left ourselves a really, really amazing canvas and a lot of colors to paint with going forward.” Though he didn’t divulge any information, Stratton talked about id’s ongoing support for DOOM‘s multiplayer, stating that the studio has “some things that we want to still do and give players.”
Anybody who has played Doom will tell you the franchise’s appeal lies in all out smash and grab combat. The 2016 reiteration of Doom did this extremely well , and it emphasized on some good old fun button mashing to ensure that you reached the next level. In an era where a lot of emphasis is given on storytelling Doom actually stood out for its stellar gameplay. That is actually what makes the game so unique , that and its awesome soundtrack. Here is what Stratton had to say about the game’s combat and how it infleunced gameplay.
“That definitely was an internal hook of, this little loop of combat is super fun,” Stratton said. “That was a moment of clicking and there were probably a thousand more moments after that as we made little deviations.”
So would you like to see a sequel to Doom? Have your say by commenting in the comments section below.