When Titanfall 2 was released many fans were left baffled as to why would EA release it within the same window as two of the most well known shooters around Battlefield 1 and Call Of Duty : Infinite Warfare.Even though the game was applauded by the critics it suffered from poor sales.
In November 2016 EA CEO Andrew Wilson refused to admit that they had made a blunder ( the entire gaming community could see that this was an error in judgement). by releasing the game so close to Battlefield 1 and COD: Infinite Warfare . Here is what he had to say
We think there’s really three types of players. People that really love Battlefield and that kind of big strategic gameplay that will orient in that direction; the player that loves the fast, fluid, kinetic gameplay of Titanfall 2 that really orient in that direction; and the player that just has to play the two greatest shooters this year and will buy both.
Even Michale Pachter was of the opinion that the games had cannibalized each other , and Titanfall 2 had to suffer as a result.
Fast forward a few months later and it appears CFO Blake Jorgensen has indeed finally admitted that they might have made an error in judgement in an earnings call . EA admitted that Titanfall 2 sales were lower than they actually expected . However there were no numbers provided as to how many units did the game actually sell.
CEO Andrew Wilson however went on to add that they had a fantastic relation with developer Respawn Entertainment , and that Titanfall 2 will be selling for a long time due to its gameplay and unique qualities.
I think it was common sense not to launch a game so close to the launch window of two shooting behemoths in the gaming industry. Everyone could see that it wouldn’t work out yet EA really ruined a fantastic title by making a strategic error, and it remains to be seen if the franchise does indeed have a future.