Cyberpunk 2077 still is under development and there is no word on its release date, but we have gotten some new info regarding its gameplay
The ad read “CD Projekt Red is currently looking for talented artists to join our environment art team in Warsaw to work on Cyberpunk 2077. The Environment Artist will create a wide range of photorealistic environments in futuristic settings, covering also physicalized objects and destruction models”
The posting tells us that Cyberpunk 2077 will have highly realistic physics and destruction, which is great news for those of us that have waited for the game with bated breath.
We already know that CD Projekt Red is highly skilled at making and implementing photorealistic environments and physics, as made evident by The Witcher 3 with it’s reactionary AI, stunning environments, swaying trees and Geralts majestic hair.
So the question is, how will CDPR render Cyberpunks 2077’s environments? Well, from the job posting we can deduce that the game will have an advanced engine focusing heavily on game physics, with an interactive environment and incorporating visual affects and real-time destruction. For example, explosions can leave char marks and cause environmental destruction, bullets can make lasting holes, etc.
The game also has a drastically different setting compared to the Witcher’s setting, as it is set in futuristic cities, which is something that CDPR hasn’t attempted before. CDPR is hard at work perfecting the game, and has hired a much larger team than for any of their previous titles, so expect a highly detailed game with a larger, more immersive setting than before.
Cyberpunk 2077’s is Warsaw based developer CD Projekt Reds upcoming IP. The game is being made using the the REDengine 4. Stay tuned for moer updates about the game, and let us know about your opinions by commenting in the comments section below.