No Man’s Sky came out with an update amptly titled Atlas Rises Version 1.31, Here’s how its changed the game for the better.
No Man’s Sky is the probably one of the biggest names in the gaming industry that you’ve heard, and for all the wrong reasons. The game’s hugely disappointing launch and marketing campaign made sure that it ended up as the biggest flop of the year! But it seems that developer Hello Games are taking steps to correct a lot of things that were wrong at launch with the new Atlas Rises update.
Atlas Rises essentially brings “a brand new and overhauled central storyline, portals, a new procedural mission system, trade improvements, system economies, joint exploration and more.”. Whether or not these changes are enough to get people to play the game is the question mostly asked by a lot of critics. The feature that most people were expecting at launch was “joint exploration” and now that it’s finally included it might get some people to pick it up again (or maybe even buy it now).
The feature is still limited though, as it only allows limited interaction with other players that are “floating orbs” that can communicate with each other. The limit for co-op is 16 players but this is a positive sign that might even lead to a full fledged co-op mode in the future.
Another thing the Atlas Rises update adds is 30 hours of storyline in to the game. This will effectively double the stuff to do in-game and add to the existing lore. It says that players will get to “discover the truth behind the Abandoned Building logs, the World of Glass, the Sentinels, the Redemption of the Gek, and the meaning of sixteen” and it even adds a new inter-dimensional race to the game.
If you haven’t yet spent your money on No Man’s Sky, this is a reasonably better time to get into it if you have friends that have the game. Let us know if you’re going to be playing Atlas Rises or not in the comments section below and stay tuned!