Bioware’s upcoming entry Anthem is the latest to be embroiled in a controversy pertaining to microtransactions.
These are becoming a norm in many major titles sparking quite the conflict between many players as the system becomes pay-to-win with developers implementing the feature to boost sales charts. Now fans were concerned that the same would be the case in Bioware’s newest offering Anthem.
Bioware has finally responded to the concerns saying that “nothing is set in stone”. Now the studio knows how popular games are already using the feature and how it is quickly becoming a norm in the gaming industry. With Anthem being touted as EA’s answer to Destiny it’s not neccessary that the game wouldn’t have microtransactons which as of now is a big no-no for fans. The concerns deepened when former Bioware developer, Manveer Heir criticized the feature and elaboratin EA’s method on the case saying,
The problem is that we’ve scaled up our budgets to $100m+ and we haven’t actually made a space for good linear single-player games that are under that. But why can’t we have both? Why does it have to be one or the other? And the reason is that EA and those big publishers in general only care about the highest return on investment. They don’t actually care about what the players want, they care about what the players will pay for.
Since then Brenon Holmes, Creative Director at BioWare clarified the matter by giving his and his team’s point of view saying that they are aware of the monetization policies and that they view the case as a regular gamer would, although the idea of microtransactions present in the game hasn’t completely been scratched though the team will consider every possibility before finalizing on a decision.
It remains to be seen whether or not there are any microtransactions in Anthem. let us know your opinions by commenting in the comments section below.